Diablo185 TeamMember
Number of posts : 11 Age : 30 Location : In a chair Registration date : 2008-08-11
| Subject: Davenport trigger Mon Aug 11, 2008 3:37 pm | |
| I've already told Arynth about this, but on the updated portion of the Davenport map, on the far right is an opening in the canyon wall. I suggested that we block that part off with pathing and vision blockers, and set a trigger so that once the player completes all objectives, the blockers disappear. Just wanted to share my idea with everyone | |
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Arynth Admin
Number of posts : 30 Age : 35 Location : DavenPort Registration date : 2008-08-11
| Subject: Re: Davenport trigger Mon Aug 11, 2008 4:01 pm | |
| I did like this idea, hopefully we'll end up using it, great idea Diablo. | |
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